
[Cam_backseat]
FOV = 1.134464
Near = 0.001000
Pos = -0.003060 0.909214 -0.641783
Target = -0.003060 0.755818 -3.473452
Up = 0.000000 1.000000 0.000000

[Cam_bonnet]
FOV = 1.308997
Near = 0.103000
Pos = 0.000000 0.766174 -2.947273
Target = 0.000000 0.667405 -5.865185
Up = 0.000000 1.000000 0.000000

[Cam_bonnet2]
FOV = 1.308997
Near = 0.150000
Pos = 0.000000 0.991634 -1.317807
Target = 0.000000 0.991634 -5.085608
Up = 0.000000 1.000000 0.000000

[Cam_external]
FOV = 1.308997
Near = 0.001000
Pos = -0.000000 2.303110 2.441798
Target = 0.000000 0.650000 -1.317819
Up = 0.000000 1.000000 0.000000

[Cam_internal]
FOV=1.308997
Near=0.103000
Pos=0.334520 0.893763 -1.203000
Target=0.288833 0.733407 -3.935809
Up=0.000000 0.093044 0.995662

[Point_exhaust1]
Normal=1.000000 -0.000000 0.000000
Pos=0.412229 0.071125 0.573336

[Point_drivercambase]
Normal=1.000000 -0.000000 0.000000
Pos=0.358626 0.509310 -1.244900

[Point_wing_l]
Normal=-1.000000 -0.000000 -0.000000
Pos=0.476239 1.078935 0.054872

[Point_wing_r]
Normal=1.000000 -0.000000 0.000000
Pos=-0.476239 1.078935 0.054872

[Point_exhaust2]
Normal=1.000000 -0.000000 0.000000
Pos=0.046741 0.093095 0.421575

[Point_engine]
Normal=0.000000 1.000000 0.000000
Pos=-0.000000 0.626111 -2.679736

[Point_gearbox]
Normal=1.000000 -0.000000 -0.000000
Pos=-0.000000 0.084160 -1.532413

[Point_light_lb]
Normal=0.278806 0.000000 0.960348
Pos=0.608906 0.412524 0.472488

[Point_light_rb]
Normal=-0.356142 -0.000001 0.934431
Pos=-0.602361 0.412524 0.471419

[Point_light_lf]
Normal=0.207855 -0.000000 -0.978159
Pos=0.581349 0.449872 -2.959149

[Point_light_rf]
Normal=-0.119098 0.000000 -0.992875
Pos=-0.586755 0.449872 -2.959149

[Point_light_reverse_lb]
Normal=0.213432 0.000000 0.976958
Pos=0.617632 0.490827 0.494077

[Point_light_reverse_rb]
Normal=-0.292346 -0.000000 0.956312
Pos=-0.619902 0.491315 0.494077

[Point_light_brake_rb]
Normal=-0.208449 -0.000000 0.978033
Pos=-0.617894 0.583366 0.442217

[Point_light_brake_lb]
Normal=0.128043 -0.000000 0.991768
Pos=0.620767 0.583248 0.443066

[Point_dirtspray_lf]
Normal=0.000001 -0.000000 0.999992
Pos=0.969180 -0.117792 -2.448734

[Point_dirtspray_lb]
Normal=0.000001 -0.000000 0.999992
Pos=0.969180 -0.117792 0.000002

[Point_dirtspray_rb]
Normal=0.000000 -0.000000 1.000000
Pos=-0.969180 -0.117792 0.000062

[Point_dirtspray_rf]
Normal=-0.000000 1.000000 0.000000
Pos=-0.969180 -0.117792 -2.448674

[Point_lightcone_b]
Normal=-0.999995 -0.000000 -0.000001
Pos=0.000001 0.000000 1.182076

[Point_blowoff]
Normal=0.000000 1.000000 0.000000
Pos=-0.000000 0.570617 -2.822057

[Point_turbo]
Normal=0.000000 1.000000 0.000000
Pos=-0.000000 0.537337 -2.290350

[Point_Center]
Normal=-1.000000 -0.000000 0.000000
Pos=0.000000 0.607334 -1.194737

[e_body]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarPaint
FaceBlock2_Material = external::carpaint
FaceBlock2_Shader = CarPaint
FaceBlock3_Material = external::carpaint
FaceBlock3_Shader = CarPaint
FaceBlock4_Material = external::carpaint
FaceBlock4_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_bolt_lb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_bolt_lf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_bolt_rb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_bolt_rf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_bonnet]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarTextureNoDirt
FaceBlock2_Material = external::tire
FaceBlock2_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_brakedisc_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
Predicate = off
Switch = true
SwitchBox = brake_lb

[e_brakedisc_lf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
Predicate = off
Switch = true
SwitchBox = brake_lb

[e_brakedisc_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
Predicate = off
Switch = true
SwitchBox = brake_rb

[e_brakedisc_rf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
Predicate = off
Switch = true
SwitchBox = brake_rb

[e_brakedisc_lb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
Predicate = on
Switch = true
SwitchBox = brake_lb

[e_brakedisc_lf_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
Predicate = on
Switch = true
SwitchBox = brake_lb

[e_brakedisc_rb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
Predicate = on
Switch = true
SwitchBox = brake_rb

[e_brakedisc_rf_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
Predicate = on
Switch = true
SwitchBox = brake_rb

[e_bumper_b]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_bumper_f]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_bonnetvents]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_bumpervents]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_intakeroofvents]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_door_b]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_door_l]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarTexture
FaceBlock2_Material = external::tire
FaceBlock2_Shader = CarTextureNoDirt
FaceBlock3_Material = external::tire
FaceBlock3_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_door_r]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarTexture
FaceBlock2_Material = external::tire
FaceBlock2_Shader = CarTextureNoDirt
FaceBlock3_Material = external::tire
FaceBlock3_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_exhaust]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_intakeroof]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_light_brake_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = brake_lb

[e_light_brake_lb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = brake_lb

[e_light_brake_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = brake_rb

[e_light_brake_rb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = brake_rb

[e_light_rf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_light_rf_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_light_lf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_light_lf_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_light_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_light_lb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_light_reverse_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = reverse_lb

[e_light_reverse_lb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = reverse_lb

[e_light_reverse_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = reverse_rb

[e_light_reverse_rb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = reverse_rb

[e_light_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_light_rb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_lightglass_lb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarPlastic
Predicate = on
Switch = false
SwitchBox = lightglass_lb

[e_lightglass_rb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarPlastic
Predicate = on
Switch = false
SwitchBox = lightglass_rb

[e_lightglass_lf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarPlastic
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_lightglass_rf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarPlastic
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_mirrorx_l]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_mirror_l]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_mirrorx_r]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_mirror_r]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_mudflap_lb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_mudflap_lf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_mudflap_rb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_mudflap_rf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_propeller]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheel_gravel]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheel_snow]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheel_tarmac]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheelstrap_gravel]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheelstrap_snow]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheelstrap_tarmac]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_steeringwheel]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_gravel_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_gravel_lf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_gravel_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_gravel_rf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_lf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_rf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_tarmac_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_tarmac_lf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_tarmac_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_tarmac_rf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_lb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_lf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_rb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_rf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_lb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_lf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_rb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_rf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_lb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_lf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_rb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_rf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_lb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_lf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_rb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_rf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_lb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_lf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_rb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_rf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_b]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_f]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_lb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_lf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_rb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_rf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wing]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wiper_l]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wiper_r]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[ghost_external]
FaceBlock0_Material = ghost:: ghost
FaceBlock0_Shader = GhostCar
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_bodye]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_body]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_bonnet]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_bumper_b]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_bumper_f]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_bonnetvents]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_door_b]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_doore_l]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_door_l]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_doore_r]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_door_r]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_intakeroof]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = internal::tire
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_mirrorx_l]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_mirror_l]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = true
SwitchBox = light

[i_mirrorx_r]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_mirror_r]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = true
SwitchBox = light

[i_sparewheel]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = internal transparent::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_steeringwheel]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_wheel_lb]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPlastic
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_wheel_lf]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPlastic
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_wheel_rb]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPlastic
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_wheel_rf]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPlastic
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_b]
FaceBlock0_Material = internal transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_f]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_lb]
FaceBlock0_Material = internal transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_lf]
FaceBlock0_Material = internal transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_rb]
FaceBlock0_Material = internal transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_rf]
FaceBlock0_Material = internal transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_wing]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = internal::tire
FaceBlock1_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_wiper_l]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_wiper_r]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[k_windscreen]
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_premove]
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_b]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_f]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_lb]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_lf]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_rb]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_rf]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[texture_dirtmap]
FaceBlock0_Material = dirtmap::dirtmap
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = dirtmap::dirtmap wheel
FaceBlock1_Shader = CarGlass
FaceBlock2_Material = dirtmap::int dirtmap
FaceBlock2_Shader = CarPlastic
FaceBlock3_Material = dirtmap::dirtmap
FaceBlock3_Shader = CarTire
FaceBlock4_Material = dirtmap::dirtmap wheel
FaceBlock4_Shader = CarTexture
FaceBlock5_Material = dirtmap::int dirtmap
FaceBlock5_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[texture_scrapemap]
FaceBlock0_Material = scrapemap::scrapemap
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = scrapemap::scrapemap
FaceBlock1_Shader = CarGlass
FaceBlock2_Material = scrapemap::scrapemap
FaceBlock2_Shader = CarPlastic
FaceBlock3_Material = scrapemap::scrapemap
FaceBlock3_Shader = CarTire
FaceBlock4_Material = scrapemap::scrapemap
FaceBlock4_Shader = CarTexture
FaceBlock5_Material = scrapemap::scrapemap
FaceBlock5_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

