# prism3d variable config data uset g_boffy "0" uset g_boffx "0" uset g_bsizey "2800000" uset g_bsizex "2800000" uset g_mouse_control "0" uset g_joy_axis_brake_dz "0.0" uset g_joy_axis_brake "16" uset g_joy_ff_gain "1.0" uset g_joy_axis_throttle_dz "0.0" uset g_joy_axis_throttle "16" uset g_joy_axis_ff "0" uset g_joy_axis_combine "0" uset g_joy_axis_steer_sens "0.0" uset g_joy_axis_steer_dz "0.0" uset g_joy_axis_steer "16" uset g_blinkers_auto "1" uset g_wipers_auto "1" uset g_trans_auto "1" uset g_view_dist "1.0" uset g_traffic_density "1.0" uset g_details "1" uset g_flyspeed "5000.0" uset g_traffic "1" uset g_colbox "0" uset g_fps "0" uset g_minicon "0" uset g_console "1" uset r_fullscreen "1" uset r_mode "1024x768x32x0" uset r_device "dx8_0" uset ds8_mix_channels "2" uset ds8_mix_depth "16" uset ds8_mix_rate "44100" uset ds8_3d_emulated "0" uset ds8_sfx_enabled "1" uset ds8_music_enabled "1" uset ds8_sfx_volume "1.0" uset ds8_music_volume "1.0" uset ds8_reverse_stereo "0" uset gl_quirks "1" uset gl_sync "0" uset s_device "ds8" uset s_mix_channels "2" uset s_mix_depth "16" uset s_mix_rate "44100" uset s_3d_emulated "0" uset s_sfx_enabled "1" uset s_music_enabled "1" uset s_sfx_scheme "0" uset s_music_scheme "0" uset s_sfx_volume "1.0" uset s_music_volume "1.0" uset s_reverse_stereo "0" uset i_force_gain "1.0" uset i_feedback "1" uset i_joystick2 "-1" uset i_joystick1 "-1" uset i_deadzone "0.0" uset i_use_dinput "1" uset m_invert "0" uset m_sensitivity "1.0" uset m_filter "0" # prism3d bind config data bind_cmd f10 "screenshot" bind_imp 1 "camera1" bind_imp 2 "camera2" bind_imp 3 "camera3" bind_imp 4 "camera4" bind_imp 5 "camera5" bind_imp 6 "camera7" bind_imp 7 "camera8" bind_imp w "wipers" bind_imp e "start_engine" bind_imp t "attach" bind_imp [ "lblinker" bind_imp ] "rblinker" bind_imp a "gearup" bind_imp d "detach" bind_imp f "4wayflasher" bind_imp h "horn" bind_imp j "jukebox" bind_imp l "light" bind_imp z "geardown" bind_imp c "cruise_ctrl" bind_imp v "voice" bind_imp b "motorbrake" bind_imp n "notebook" bind_imp m "ingame_map" bind_imp rshift "camera_rotate" bind_imp space "handbrake" bind_imp f2 "hud_mirror" bind_imp f3 "ingame_hud" bind_imp f5 "gas_pump" bind_imp f6 "service" bind_imp f9 "call911" bind_imp home "leftmirror+" bind_imp uarrow "forward" bind_imp pgup "rightmirror+" bind_imp larrow "left" bind_imp rarrow "right" bind_imp end "leftmirror-" bind_imp darrow "backward" bind_imp pgdn "rightmirror-" bind_imp mouseleft "mleft" bind_imp mouseright "mright" bind_imp mouseup "mlookdown" bind_imp mousedown "mlookup" bind_imp mouse1 "mleftbut" bind_imp mouse2 "mrightbut" bind_imp mousewheelup "mwheelup" bind_imp mousewheeldown "mwheeldown"